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It is also erroneously shown as the turret gun for the Soviet T-34 tank in both singleplayer campaign and multiplayer.
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The PBY Catalina in "Black Cats" has M1919s dual-mounted in the bow turret and single gun mounted in the tail turret. It is the last machine gun unlocked in multiplayer. In first-person view, it has a strip of cloth wrapped around the barrel close to the frame acting as a makeshift handguard, but this is absent on the world model. Either way, it would be impractical for it to be used as a man-portable weapon the M1919A6 variant would have been more suitable for that role. It is used with a bipod equipped (which was only available for the M1919A6 version) in the mission "Relentless" it is seen without a bipod later on in singleplayer. The Browning M1919A4 is used in both infantry and mounted forms. Miller scopes out Roebuck's ( Kiefer Sutherland) bipod-less BAR in "Hard Landing." Browning M1919A4 A single soldier would only ever be expected to be able to carry the fully assembled rifle for short distances. It is ridiculous to depict a single man firing this weapon from the shoulder the PTRS-41 is six feet long and weighs forty-five pounds, and unless he was an absolute giant of a man, the immense recoil produced when firing would knock him on his back. The PTRS is first seen in single player during "Vendetta" and much later in "Heart of the Reich" and "Downfall". However, the real rifle was never issued with a scope, apart from field-expedient modifications, which were for spotting purposes only these scopes were typically PU scopes, not meant for the PTRS, and as such couldn't be properly zeroed (note that in the iOS counterpart Call of Duty: Zombies, the weapon lacks the scope and appropriately uses iron sights, though it has a front sight mounted on the gas block rather than the end of the barrel). The PTRS-41 is always seen with a scope, and as with multiple optic-equipped weapons in the Call of Duty series, the front sight is missing. It is also anachronistic for the pre-October 1942 multiplayer maps. It is slightly anachronistic to the mission "Semper Fi" taking place in August 1942 during that time, the earlier Thompson M1 was in use, while the M1A1 was adopted two months later. The Create-a-Class icon shows the Thompson without the Cutts compensator. Additionally the M1A1 physically cannot be loaded with a drum magazine - this is a feature of the older M1928 Thompson. Thompson drums did not hold 40 (unless you underloaded it), the 40 round capacity is due to the game simply doubling the base capacity when the extended magazine attachment is used. In-game, the weapon is visibly modeled with a 30-round magazine, but it only holds 20 rounds, while the "Round Drum" attachment doubles this to 40. The Thompson M1A1 fitted with a Cutts compensator is the primary submachine gun used by American forces and is Sgt. Pulling the bolt back, although the weapon model only shows it in the closed position. It is a visually-identical M1911 that fires high-explosive grenades, and as such is similar to the upgraded M1911s obtained by putting the standard pistol into the "Pack-a-Punch" machines found in the Zombies maps of later games (although these also had an altered appearance).
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As such, the pistol has an A1 slide and trigger, a Series 80 frame and an eight-round magazine from the 1980s - a combination unlikely to be found in the hand of a WWII GI.Ī secret M1911 variant called the "Holy Pistol" can be used in the Nazi Zombies map "Nacht Der Unoten" on the PC, by using the "Give All" PC command. The M1911 also has a straight mainspring housing and a short trigger, indicating an anachronistic Series 80 frame. The ammunition capacity in the game is likely a game balancing decision to make the pistol equal to the other sidearms in the game, which all hold 8 rounds. It holds eight rounds when a real M1911 from the period would only hold seven (plus one in the chamber) while standard-size eight-round magazines are available, they were not produced until the 1980s. Miller in the missions "Little Resistance" and "Hard Landing". 8.2 Gewehrgranatengerät Grenade LauncherĪ confusing and anachronistic M1911 variant is the sidearm of the US Marines in the game and is given to playable character Pvt.
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